Mugen character pack download zip marvel

broken image

Take Beximus' Capcom Universe: Nexus of Heroes as a example. All characters using the same hyper combo background, same hit sounds, same super jump codes, etctera.

broken image

Try adapting all characters into the same system, like. Try to avoid reusing MvC1 intro, instead try to think on a intro 'inspired' by MvC1. The intro video really delivers that feeling since there's clashing effects, different versions of characters and especially different styles of gameplay with does not blender well with each other.

broken image

I think the biggest issue is the fact that game looks more like a compilation than a fullgame.If you're really going to make a fullgame, like, REALLY going to build a fullgame then there's some initial suggestions:

broken image